Cooking Stories: Fun cafe game
A makeover show format: kitchen work, styling and interior design in one story.

Three genres in one shell, held together by a television-show premise. Guests arrive with a problem, and the episode moves between a kitchen segment, a styling segment and an interior segment before resolving — so a session touches food, appearance and a room in turn.
The kitchen parts are the shortest of the three and the styling parts are the longest, which is worth knowing before you start. Anyone arriving purely for a kitchen will find the food sections thinner than the catalogue placement implies.
What it does well is continuity. Choices carry between segments and across episodes, and the behind-the-scenes material gives the whole thing a shape that most games in this section, which are built as single sittings, do not attempt.
Controls
Tap through dialogue, then tap stations, styling tools or furniture as each scene asks.
How to Play
- Read the guest's situation at the start of the episode.
- Work the kitchen segment as prompted.
- Move through the styling and interior segments.
- Finish the episode and see the results carry forward.
Tips & Tricks
Treat the kitchen segment as the short one. It is the least developed of the three, and pacing a session around the styling and interior parts matches how the game is actually built.
Frequently Asked Questions
How much of Cooking Stories is kitchen work?
The smallest of the three segments — styling and interior design take up more of each episode.
Do choices carry between episodes?
Yes. Results follow you forward rather than resetting each time.