Cooking Mania
Five restaurants of rising difficulty, with equipment upgrades between them.

Five restaurants, played in order, each harder than the last. The structure is old-fashioned in a good way: you finish a venue rather than grinding an endless shift, and the difficulty step between venues is large enough to notice.
Upgrades exist to absorb that step. Equipment bought at the end of one restaurant is what makes the next survivable, so saving through a venue you found easy is a genuine strategy rather than an optional extra.
The presentation is plain and the pace is brisk. It is one of the more honest examples of the format — no story, no map, no boosters, just five kitchens that get harder and a shop between them.
Controls
Tap stations to prepare, tap to serve, tap upgrade panels between shifts.
How to Play
- Start the first restaurant and learn its dishes.
- Serve customers at the pace the venue sets.
- Buy equipment upgrades between restaurants.
- Move on when the venue is cleared.
Tips & Tricks
Bank money in the venues you find easy. The difficulty step between restaurants is steep, and arriving at the fourth one with base equipment is where most runs stop.
Frequently Asked Questions
How many restaurants are there?
Five, played in order with rising difficulty.
Are upgrades necessary?
Effectively yes. Each venue assumes the equipment bought from the previous one.